Transparent materials

Added "transparent" materials (alpha-rejection method). It allow to create grids or trusses....

Ship lights

Finally, I've implemented ship lights. Also, implemented color specular textures - note golden sunspot on the hyperdrive rings. This is updated SHW's "Y-wing" model. Lights is poorly noticeable when ship is brightly illuminated by the sun: But at the dark side, heat radiators glow is clearly visible: Hab...

Solar system browser update

Today I added two features to the Solar system browser: close button on its window and green text in cells to indicate that object have a life or satellites with life. So, would it be useful, or unnecessary thing? SE already have: the Star browser...

Display settings update

Today's update: Updated Display settings menu: options to toggle to fullscreen, choosing fullscreen and windowed mode resolution, VSync, and anisotropy level SE window saves its size, location and fullscreen state to the config and restores them at the next launch He above screenshot is taken in the 1280x720...

Star browser update and planet detail improvements

Star browser: generation of systems is moved to parallel threads. Now it uses all the CPU cores, filling the table is accelerated by multiple times (depending on the number of additional cores), and FPS is not affected. Maximum count of stars is increased to 10000....

Localized names of stars

I used the Wiki database to make translation of names of all named stars to Russian. Next step is making this for other languages....

Animated model of Jupiter

User brainstorm made the dynamic model of Jupiter. It will be included in the next release. Technically, it is a 10 clouds layers, moving with different speeds. A speed is computed from actual observational data. On these animations, clouds speed is artificially increased by 100,000 times....

Real asteroids catalog

I made a small program that processes the asteroids database from the Minor Planets Center. It have 600,000+ asteroids, Kuiper belt objects and other small bodies. Currently SE can't handle such great amount of objects, so program makes a selection of Main belt asteroids larger...