Earth with "3D" water layer (the same water as used on procedural planets in SE). I used textures made by PBC (BMNG + sea bottom, SRTM + sea bathymetry).

Full texture pak:

Clouds disabled:

Clouds and water disabled:

Some surface view:

Fun with editor: change sea level

Full Earth texture pack with 256*256 tiles now constains ~300,000 files (!) and have a size of 11.5 Gb. So pak files are highly needed at this point 🙂

Additionally, detail noise normals, ice specular and water specular effects are now in a single shader (these screenshots are from procedural planet):