Export textures menu update
Above is an updated export textures menu. It now exports the diffuse texture and normal map as an RGB image, and specular texture and bump map as a grayscale image. No more RGBA images with alpha channel, which are too complex to understand for someone. Image format can be choosen in the drop-down box. It also have an option to paint up oceans - the result is below. The bump and normal maps becomes flat on the ocean area if this option enabled, and specular map becomes a water mask.