Terrain engine upgrade #1

The view from 1.5 meters altitudeI recently started upgrading the terrain engine. This is necessary work for the integration of the new planet classification system. The procedural generator uses a special file (palette.cfg) to assign "coloring" (a palette) to the generated planets. For each class...

HarbingerDawn’s stream #11

New features shown: new planet classes, composition of alien seas, new close-up terrain textures (WIP)...

Alien seas

In order to support the new planet classification, SpaceEngine needed code that generates the bulk composition of a planet, as well as its atmosphere and possible liquids on the surface. So I upgraded the atmosphere composition code, which was first introduced in SE 0.980. It...

New planet classification 2

Over the past month I continued working on implementing the new planet classification system for SE. The "approved" scheme is the following:[temperature class] [volatiles class] [mass prefix][bulk composition class]The temperature class is like in previous versions of SE, but with slightly changed limits: frigid (90 K)...

Patch 0.9.8.0e

For those who will be unable to see the full solar eclipse on August 21, I made this small patch for SpaceEngine 0.9.8.0. It adds planet ephemerides to SE, so you can watch the eclipse there. It is based on a slightly updated 0.9.8.0 source...

Planet ephemerides

Now you can observe real solar and lunar eclipses in SpaceEngine! This video shows the upcoming full solar eclipse of August 21, 2017, which will be visible in the USA.Over the past month I have worked on planet ephemerides. They are data tables and pieces...

Current work and new nebulae

Duke: I continued working on ray-marched nebulae. WARNING: many screenshots!Experimented with various distribution functions, scattering functions and step optimization methods. SpaceEngineer delayed integration of new nebulae into SE code due to other work in the engine, so I switched to experiments with 3D clouds, star...

New planet classification

Over the past month I have been working on multiple things simultaneously. All this work is still unfinished, so there is nothing significant to show.Colors of orbits, labels and markers can be adjusted in the GUI skin config file Added new soundtracks Large drop-down boxes (like the...

New promo-video

Author is LifeLive42. I recommend that you watch other videos on his YouTube channel as well....

Current work

Bunch of recent updates (after Saturn-like rings):- Uranus-like narrow rings around procedural planets - Updated impostors system for galaxy/nebula rendering - Editor for raymarched nebula - Fully customizable shader for raymarched nebulae: config file describes parameters/uniforms, which automatically added to the shader, editor and scripts - When the Solar...