Space Engine | License
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License

By accepting this agreement or by installing “SpaceEngine” (the Software) or by clicking “Install”, you agree to the following terms, notwithstanding anything to the contrary in this agreement.

LICENSE

Copyright on the “SpaceEngine” software belongs to Vladimir Romanyuk “SpaceEngineer” (the Author). The Author reserves all other rights in the Software not expressly granted to you here. Subject to your compliance with these terms and conditions, the Author grants you a royalty-free, non-exclusive license to use, copy and distribute the Software, and any content created with the Software (screenshots, video, textures, scripts), without fee, for personal, educational, charity and other non-commercial use. If you want to use the Software or content created with the Software for commercial purposes, please contact the Author at [email protected].

LIMITATIONS

The source code, design, and structure of the Software are trade secrets. You will not disassemble, decompile, reverse engineer, or distribute it, in whole or in part, except to the extent expressly permitted by law. You will not sell the Software or any parts of it, or charge others for use of it (either for profit or merely to recover your media and distribution costs) whether as a stand-alone product, as part of a compilation or anthology, or included in a separate software package, without explicit prior written permission by the Author. You will not remove or alter any copyright or license notices contained in the Software and documentation, or remove or alter any identifying elements, including splash screens and logos, or try to hide or reassign in any way the name or origin of the software or any of its components. You will not use the Software or any parts of it to advertise, promote, present or sell any software or other product or service without explicit prior written permission by the Author. You will not use the Software to engage in or allow others to engage in any illegal activity.

DISCLAIMER OF WARRANTIES

The Software is provided by the Author ‘as is’. The Author disclaims any responsibility for harm resulting from the Software or any software or content downloaded using the Software, whether or not the Author approved such software or content. The Author expressly disclaims all warranties and conditions, expressed or implied, including any implied warranties and conditions of merchantability, fitness for a particular purpose, and noninfringement, and any warranties and conditions arising out of course of dealing or usage of trade regarding the Software or any software or content you download using the Software. No advice or information, whether oral or written, obtained from the Author or elsewhere will create any warranty or condition not expressly stated in this agreement. Some jurisdictions do not allow certain limitations on implied warranties, so the above limitation may not apply to you to its full extent.

CONTACT INFO

If you have any questions, write email to:
Author: [email protected]
Support: [email protected]
or use the form here.

Credits

Author and Programmer

Vladimir Romanyuk “SpaceEngineer” [email protected]

Additional code

Eric Bruneton (atmospheric rendering model)
Sean Young “HarbingerDawn” (program code)
Rodrigo Santos “Rodrigo” (shader code)
Chris Laurel (basis for star point shader)
“Duke” (shader code)
“Klud” (shader code)

Planet Textures

Mercury

Surface – Robert Skuridin “РВС”
Height – Sean Young “HarbingerDawn”

Venus

Surface – John van Vliet
Height – Vladimir Romanyuk “SpaceEngineer”

Earth

Surface – Robert Skuridin “РВС”
Height – Robert Skuridin “РВС”
Clouds – Vladimir Romanyuk “SpaceEngineer”
Lights – Sean Young “HarbingerDawn”

Earth’s Moon

Surface – John van Vliet
Height – Vladimir Romanyuk “SpaceEngineer”

Mars

Surface – John van Vliet, Robert Skuridin “РВС”, “Klud”
Height – Robert Skuridin “РВС”
Clouds – Santiago Chazo “Cirax”, Sean Young “HarbingerDawn”

Phobos

Surface – Robert Skuridin “РВС”
Height – Vladimir Romanyuk “SpaceEngineer”

Deimos

Surface – Robert Skuridin “РВС”
Height – Vladimir Romanyuk “SpaceEngineer”

Vesta

Surface – Sean Young “HarbingerDawn”
Height – Vladimir Romanyuk “SpaceEngineer”

Ceres

Surface – Sean Young “HarbingerDawn”
Height – Vladimir Romanyuk “SpaceEngineer”

Jupiter

Surface – John van Vliet
Rings – John van Vliet, Vladimir Romanyuk “SpaceEngineer”

Amalthea

Vladimir Romanyuk “SpaceEngineer”

Io

Surface – John van Vliet
Height – Vladimir Romanyuk “SpaceEngineer”
Lights – Vladimir Romanyuk “SpaceEngineer”

Europa

Surface – John van Vliet
Height – Vladimir Romanyuk “SpaceEngineer”

Ganymede

Surface – Robert Skuridin “РВС”
Height – Vladimir Romanyuk “SpaceEngineer”

Callisto

Surface – John van Vliet
Height – Vladimir Romanyuk “SpaceEngineer”

Saturn

Surface – Bjórn Jönssen
Rings – Vladimir Romanyuk “SpaceEngineer”, Sean Young “HarbingerDawn”

Mimas

Surface – Robert Skuridin “РВС”
Height – Vladimir Romanyuk “SpaceEngineer”

Enceladus

Robert Skuridin “РВС”

Tethys

Robert Skuridin “РВС”

Dione

Robert Skuridin “РВС”

Rhea

Robert Skuridin “РВС”

Titan

Vladimir Romanyuk “SpaceEngineer”

Hyperion

Surface – John van Vliet
Height – Vladimir Romanyuk “SpaceEngineer”

Iapetus

Surface – Robert Skuridin “РВС”
Height – Tristan Audam “Voekoevaka”

Miranda

Height – Tristan Audam “Voekoevaka”

Triton

Alexander Kiryushenko “Dizel777”

Pluto

“Snowfall”

Charon

“Snowfall”

Chariklo

Rings – Sean Young “HarbingerDawn”

1SWASP J1407 b

Rings – Vladimir Romanyuk “SpaceEngineer”

Galaxy models

Vladimir Romanyuk “SpaceEngineer”
Alexis Tranchandon “Solaris”
Tristan Audam “Voekoevaka”
Michał Nyklewicz “Astroniki”
Sean Young “HarbingerDawn”

Nebula models

Vladimir Romanyuk “SpaceEngineer”
Alexis Tranchandon “Solaris”
Michał Nyklewicz “Astroniki”
Tristan Audam “Voekoevaka”
Rodrigo Santos “Rodrigo”
Sean Young “HarbingerDawn”
“Bambusman”
“DoctorOfSpace”

Lens flares

Vladimir Romanyuk “SpaceEngineer”
Michał Nyklewicz “Astroniki”
Nino Vuleta “Kviki”
“anonymousgamer”

Interface textures

Vladimir Romanyuk “SpaceEngineer”
Alexander Kiryushenko “Dizel777”
Salvo D’Errico “Salvo”
Sean Young “HarbingerDawn”
Vladislav Greschuk “GV_FiQst”
“isettler”
“Mefistofel”

Spacecraft models

Shapilov Vjacheslav “SHW”
“Slambeatz”
“AmID91”
Vladimir Romanyuk “SpaceEngineer”
Anton Yuferev “Aerospacefag”
Sean Young “HarbingerDawn”
“DoctorOfSpace”

Music

A.e.r.o.
Akira
Art Project
Ashterra
AstroPilot
Goodstreet
Greg Zemskov
Lokijar
Lombus
Pleiadian
Rhythm of Mankind & Nature
Slambeatz
Triacid
Vortex Mechanics
Water Drips

Sound effects

“primeval_polypod” (freesound.org)
Sean Young “HarbingerDawn”

Catalogs

Dr. Fridger Schrempp
Vladimir Romanyuk “SpaceEngineer”
Tristan Audam “Voekoevaka”
Sean Young “HarbingerDawn”
Santiago Chazo “Cirax”
David Foltyn “Dwarden”
Vladislav Greschuk “GV_FiQst”

Localizations

English

Vladimir Romanyuk “SpaceEngineer”
Sean Young “HarbingerDawn”
“NovaSilisko”

Russian

Vladimir Romanyuk “SpaceEngineer”
Vladimir Kononenko “Delta_Q”

Romanian

Andrew Prelipcean “Tau”

Finnish

Antti Liimatta “Antza2”

Spanish

Daniel Garcia “Toty”
Sean Young “HarbingerDawn”

European Portuguese

Filipe Eismeister “IceMasterPT”
Jorge Candeias “JCandeias”

Czech

Jiri Mahel “peepr”

Swedish

Karl Birgersson “Fireinthehole”

German

Mike Gruhne “Pandur”
“JackDole”

Croatian

Nino Vuleta “Kviki”

Turkish

Andrei Goldur “NEMESIS”

Dutch

Rob Wijdeveld “Frostbreath”

Italian

Salvo D’Errico “Salvo”

Brazilian Portuguese

Rodrigo Santos “Rodrigo”
Jorge Candeias “JCandeias”

French

Tristan Audam “Voekoevaka”

Polish

“EventHorizon”
“djgspee”

Slovak

“Gombicek”
“petobena”

Catalan

Bernat Soler Artigues “Hasforjs97”

Indonesian

Robert “Trollol123”

Hungarian

Nagy Laszlo Mark “Segar”

Norwegian

Ola Horg Jacobsen “username6”

Website

Vladislav Michailov “Digit1990”
Vladimir Romanyuk “SpaceEngineer”
Sean Young “HarbingerDawn”
Alexis Tranchandon “Solaris”
Antti Liimatta “Antza2”
Dean Robbins “Robbie”
Alexander Kiryushenko “Dizel777”
“qotop”
“Watsisname”
“anonymousgamer”
“DoctorOfSpace”

Media

Vladimir Romanyuk “SpaceEngineer”
Sean Young “HarbingerDawn”
Alexis Tranchandon “Solaris”
Antti Liimatta “Antza2”

Third-party Libraries License Agreements

libjpeg

From README for release 9a of 19-Jan-2014

 

This software is the work of Tom Lane, Guido Vollbeding, Philip Gladstone, Bill Allombert, Jim Boucher, Lee Crocker, Bob Friesenhahn, Ben Jackson, Julian Minguillon, Luis Ortiz, George Phillips, Davide Rossi, Ge’ Weijers, and other members of the Independent JPEG Group.

 

IJG is not affiliated with the ISO/IEC JTC1/SC29/WG1 standards committee (previously known as JPEG, together with ITU-T SG16).

 

The authors make NO WARRANTY or representation, either express or implied, with respect to this software, its quality, accuracy, merchantability, or fitness for a particular purpose. This software is provided “AS IS”, and you, its user, assume the entire risk as to its quality and accuracy.

 

This software is copyright © 1991-2014, Thomas G. Lane, Guido Vollbeding. All Rights Reserved except as specified below.

 

Permission is hereby granted to use, copy, modify, and distribute this software (or portions thereof) for any purpose, without fee, subject to these conditions:
1. If any part of the source code for this software is distributed, then this README file must be included, with this copyright and no-warranty notice unaltered; and any additions, deletions, or changes to the original files must be clearly indicated in accompanying documentation.
2. If only executable code is distributed, then the accompanying documentation must state that “this software is based in part on the work of the Independent JPEG Group”.
3. Permission for use of this software is granted only if the user accepts full responsibility for any undesirable consequences; the authors accept NO LIABILITY for damages of any kind.

 

These conditions apply to any software derived from or based on the IJG code, not just to the unmodified library. If you use our work, you ought to acknowledge us.

 

Permission is NOT granted for the use of any IJG author’s name or company name in advertising or publicity relating to this software or products derived from it. This software may be referred to only as “the Independent JPEG Group’s software”.

 

We specifically permit and encourage the use of this software as the basis of commercial products, provided that all warranty or liability claims are assumed by the product vendor.

libpng

COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:

 

If you modify libpng you may insert additional notices immediately following this sentence.

 

libpng versions 1.2.6, August 15, 2004, through 1.2.7, September 12, 2004, are Copyright © 2004 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-1.2.5 with the following individual added to the list of Contributing Authors:

 

Cosmin Truta

 

libpng versions 1.0.7, July 1, 2000, through 1.2.5, October 3, 2002, are Copyright © 2000-2002 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-1.0.6 with the following individuals added to the list of Contributing Authors:

 

Simon-Pierre Cadieux
Eric S. Raymond
Gilles Vollant

 

and with the following additions to the disclaimer:

 

There is no warranty against interference with your enjoyment of the library or against infringement. There is no warranty that our efforts or the library will fulfill any of your particular purposes or needs. This library is provided with all faults, and the entire risk of satisfactory quality, performance, accuracy, and effort is with the user.

 

libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are Copyright © 1998, 1999, 2000 Glenn Randers-Pehrson, and are distributed according to the same disclaimer and license as libpng-0.96, with the following individuals added to the list of Contributing Authors:

 

Tom Lane
Glenn Randers-Pehrson
Willem van Schaik

 

libpng versions 0.89, June 1996, through 0.96, May 1997, are Copyright © 1996, 1997 Andreas Dilger
Distributed according to the same disclaimer and license as libpng-0.88, with the following individuals added to the list of Contributing Authors:

 

John Bowler
Kevin Bracey
Sam Bushell
Magnus Holmgren
Greg Roelofs
Tom Tanner

 

libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright © 1995, 1996 Guy Eric Schalnat, Group 42, Inc.

 

For the purposes of this copyright and license, “Contributing Authors” is defined as the following set of individuals:

 

Andreas Dilger
Dave Martindale
Guy Eric Schalnat
Paul Schmidt
Tim Wegner

 

The PNG Reference Library is supplied “AS IS”. The Contributing Authors and Group 42, Inc. disclaim all warranties, expressed or implied, including, without limitation, the warranties of merchantability and of fitness for any purpose. The Contributing Authors and Group 42, Inc. assume no liability for direct, indirect, incidental, special, exemplary, or consequential damages, which may result from the use of the PNG Reference Library, even if advised of the possibility of such damage.

 

Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for any purpose, without fee, subject to the following restrictions:

 

1. The origin of this source code must not be misrepresented.
2. Altered versions must be plainly marked as such and must not be misrepresented as being the original source.
3. This Copyright notice may not be removed or altered from any source or altered source distribution.

 

The Contributing Authors and Group 42, Inc. specifically permit, without fee, and encourage the use of this source code as a component to supporting the PNG file format in commercial products. If you use this source code in a product, acknowledgment is not required but would be appreciated.

libtiff

Copyright © 1988-1997 Sam Leffler
Copyright © 1991-1997 Silicon Graphics, Inc.

 

Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon Graphics.

 

THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

 

IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

Vorbis

Copyright © 2002, Xiph.org Foundation

 

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

 

1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

 

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

zlib

Version 1.2.1, November 17th, 2003

 

Copyright © 1995-2003 Jean-loup Gailly and Mark Adler

 

This software is provided ‘as-is’, without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

 

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

 

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.

 

Jean-loup Gailly Mark Adler
[email protected] [email protected]

 

The data format used by the zlib library is described by RFCs (Request for Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).

GLEW

The OpenGL Extension Wrangler Library
Copyright © 2002-2007, Milan Ikits
Copyright © 2002-2007, Marcelo E. Magallon <mmagallo[]debian org=””>
Copyright © 2002, Lev Povalahev
All rights reserved.

 

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

 

1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
3. The name of the author may be used to endorse or promote products derived from this software without specific prior written permission.

 

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

 

Mesa 3-D graphics library
Version: 7.0

 

Copyright © 1999-2007 Brian Paul All Rights Reserved.

 

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

 

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

 

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

 

Copyright © 2007 The Khronos Group Inc.

 

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and/or associated documentation files (the “Materials”), to deal in the Materials without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Materials, and to permit persons to whom the Materials are furnished to do so, subject to the following conditions:

 

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Materials.

 

THE MATERIALS ARE PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.

SDL

Simple DirectMedia Layer
Copyright © 1997-2014 Sam Lantinga <[email protected]>

 

This software is provided ‘as-is’, without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

 

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

 

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.

OpenAL

OpenAL cross platform audio library
Copyright © 1999-2000 by authors.
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

 

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details.

 

GNU Library General Public License is available here:
http://www.gnu.org/copyleft/lgpl.html

libovr

Copyright © 2013 Oculus VR, Inc. All rights reserved.

Human-Readable Summary*:
————————

You are Free to:

Use, modify, and distribute the Oculus SDK in source and binary form with your software.

With the Following Restrictions:

* Source redistributions must include the whole of the Oculus SDK.
* Modifications to the Oculus SDK in source or binary form must be shared with Oculus VR.
* The Oculus SDK may not be used to interface with unapproved commercial virtual reality headsets.

* – This human-readable Summary is not a license. It is simply a convenient reference for understanding the the full Oculus SDK License Agreement. The Summary is written as a user-friendly interface to the full Oculus SDK License below. This Summary itself has no legal value, and its contents do not appear in the actual license.

Full-length Legal Copy:
———————–

1. Subject to the terms and conditions of this License Agreement (the “License”), Oculus VR, Inc. (“Oculus VR”) hereby grants to you a perpetual, worldwide, non-exclusive, no-charge, royalty-free, fully sublicenseable copyright license to use, reproduce, redistribute, modify, and improve the software contained in this Software Development Kit (“SDK”). This license includes the right to prepare derivative works (“Derivative Works”), whether in source, binary, or object form, based on the SDK including third party software unless otherwise noted. Derivative Works are defined as source, binary or object code derived exclusively from the SDK; provided, however, that Derivative Works do not include engines, utilities, applications, content or games which may be developed using the SDK. By way of example a videogame that is developed using the SDK would not be a Derivative Work and a utility or tool set in a pre-existing game engine that is adapted to work with the SDK would not be a Derivative Work. By way of example, but not limitation, a Derivative Work is or would be: either (i) an adaptation of a utility or piece of code from the SDK to improve efficiency; or (ii) an addition of code or improvement to the SDK that adds functionality. When you use the SDK (including Derivative Works) with your engines, utilities, applications, content or games you retain all rights thereto, and you have no obligations to share or license these items to Oculus or any third parties.

2. You, the recipient and user of the SDK, hereby agree and accept that that Oculus VR shall own all right, title and interest to the intellectual property rights, including, but limited to copyright, trademark and patent rights, to any Derivative Works that you or your licensees may create, and you hereby assign any and all such rights to such Derivative Works to Oculus VR. We hereby grant to you the right to use these Derivative Works solely in conjunction with the SDK on a fully paid up, no-charge, royalty-free, world-wide, in perpetuity, non-exclusive basis. Furthermore, for the sake of clarification, Oculus VR and its assignees and licensees shall be free to use such Derivative Works without any approval from you and without compensation or attribution to you. You also agree upon Oculus VR’s request to provide the source and binary code of any Derivative Works to Oculus VR. FAILURE TO COMPLY WITH THIS REQUEST IS THE BASIS FOR AUTOMATIC TERMINATION OF THIS LICENSE BY OCULUS VR.

3. Subject to the terms and conditions of this License, your license to redistribute and sublicense the SDK and Derivate Works is also expressly made subject to the following conditions:

3.1. You may only sublicense and redistribute the source, binary, or object code of the SDK as a whole, and may not redistribute or sublicense any portion or element of the SDK separately by itself. You may only redistribute or sublicense Derivative Works solely with and as part of the SDK. The SDK may not be used, licensed, or sublicensed to interface with commercial headsets not authorized and approved by Oculus VR.

3.2. You must include with all such redistributed or sublicensed SDK code the following copyright notice: “Copyright © 2013 Oculus VR, Inc. All rights reserved,” and include the list of conditions contained in this Section 3, including the full text of the disclaimer in Section 3.6 below;

3.3. Neither the name of Oculus VR, Inc. nor the names of Oculus VR, Inc.’s contributors, licensors, employees, or contractors, may be used to endorse or promote products derived from this SDK without specific prior written permission of Oculus VR, Inc.;

3.4. You must give any other recipients of the SDK or Derivative Works a copy of this License and you must cause any modified files to carry prominent notices stating that you changed the files;

3.5. If the SDK includes a “NOTICE” text file as part of its distribution, then any Derivative Works that you distribute with the SDK must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add your own attribution notices within Derivative Works that you distribute, alongside or as an addendum to the NOTICE text from the SDK, provided that such additional attribution notices cannot be construed as modifying the License.

3.6. THIS SDK IS PROVIDED BY OCULUS VR AND ITS CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OCULUS VR AS THE COPYRIGHT OWNER OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SDK OR THE DERIVATIVE WORKS, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

4. This License does not grant permission to use the trade names, trademarks, service marks, or product names of Oculus VR, except as required for reasonable and customary use in describing the origin of the SDK and reproducing the content of the NOTICE file.

5. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall Oculus VR or any contributor be liable to you or your licensees or sublicensees for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the SDK or any Derivative Works (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if you or such contributor has been advised of the possibility of such damages.

6. Your acceptance of the terms and conditions of this License may be evidenced by any of the following: your usage of the SDK, acceptance of the click-through agreement, or opening the packaging of the CD-ROM containing the SDK.
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openvr

Copyright (c) 2015, Valve Corporation
All rights reserved.

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.

3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.

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